Class window support add character to user. More...
#include <AddHeroe_Window.h>
Public Member Functions | |
| AddHeroe_Window (int idUser) | |
| Constructor window. More... | |
| ~AddHeroe_Window () | |
| Deconstructor window. More... | |
| void | Start () |
| Function start showing window with user creation new character. More... | |
Public Member Functions inherited from Window_Base | |
| Window_Base (String title, int width, int height, String backroundPath) | |
| Constructor Class Window_Base. More... | |
| Window_Base () | |
| Default Constructor Class Window_Base. More... | |
| ~Window_Base () | |
| Destructor Window_Base. More... | |
| RenderWindow & | getWindows () |
| Function to get make window. More... | |
Public Attributes | |
| Window_Base | window |
| Base window class use to create window. More... | |
| Sprite | Logo_Button |
| Button to validation add champion to user. More... | |
| Font | arial |
| Used font. More... | |
| Text | Name |
| Name of new character. More... | |
| DBcontroler | dbcontroler |
| Data base controller. More... | |
| string | name |
| Name of new character. More... | |
| int | profession |
| Profession id. More... | |
| int | flaga |
| Flag to selection class profession. More... | |
| int | choose |
| Player selection witch class selected. More... | |
| RectangleShape | rectangle_name |
| Mouse click field to enter user name character. More... | |
| RectangleShape | rectangle_add |
| Mouse click field to validate the data. More... | |
| RectangleShape * | rectangle_choose |
| Mouse click field to check proffesion of character. More... | |
Public Attributes inherited from Window_Base | |
| Sprite | backroundImage |
| Basic background image. More... | |
Additional Inherited Members | |
Protected Attributes inherited from Window_Base | |
| Texture | background |
| RenderWindow | window |
| string | title |
| int | width |
| int | height |
Class window support add character to user.
| AddHeroe_Window::AddHeroe_Window | ( | int | idUser | ) |
Constructor window.
| idUser | user's id |
| AddHeroe_Window::~AddHeroe_Window | ( | ) |
Deconstructor window.
| void AddHeroe_Window::Start | ( | ) |
Function start showing window with user creation new character.
| Font AddHeroe_Window::arial |
Used font.
| int AddHeroe_Window::choose |
Player selection witch class selected.
| DBcontroler AddHeroe_Window::dbcontroler |
Data base controller.
| int AddHeroe_Window::flaga |
Flag to selection class profession.
| Sprite AddHeroe_Window::Logo_Button |
Button to validation add champion to user.
| Text AddHeroe_Window::Name |
Name of new character.
| string AddHeroe_Window::name |
Name of new character.
| int AddHeroe_Window::profession |
Profession id.
| RectangleShape AddHeroe_Window::rectangle_add |
Mouse click field to validate the data.
| RectangleShape* AddHeroe_Window::rectangle_choose |
Mouse click field to check proffesion of character.
| RectangleShape AddHeroe_Window::rectangle_name |
Mouse click field to enter user name character.
| Window_Base AddHeroe_Window::window |
Base window class use to create window.