Class window support add character to user. More...
#include <AddHeroe_Window.h>
Public Member Functions | |
AddHeroe_Window (int idUser) | |
Constructor window. More... | |
~AddHeroe_Window () | |
Deconstructor window. More... | |
void | Start () |
Function start showing window with user creation new character. More... | |
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Window_Base (String title, int width, int height, String backroundPath) | |
Constructor Class Window_Base. More... | |
Window_Base () | |
Default Constructor Class Window_Base. More... | |
~Window_Base () | |
Destructor Window_Base. More... | |
RenderWindow & | getWindows () |
Function to get make window. More... | |
Public Attributes | |
Window_Base | window |
Base window class use to create window. More... | |
Sprite | Logo_Button |
Button to validation add champion to user. More... | |
Font | arial |
Used font. More... | |
Text | Name |
Name of new character. More... | |
DBcontroler | dbcontroler |
Data base controller. More... | |
string | name |
Name of new character. More... | |
int | profession |
Profession id. More... | |
int | flaga |
Flag to selection class profession. More... | |
int | choose |
Player selection witch class selected. More... | |
RectangleShape | rectangle_name |
Mouse click field to enter user name character. More... | |
RectangleShape | rectangle_add |
Mouse click field to validate the data. More... | |
RectangleShape * | rectangle_choose |
Mouse click field to check proffesion of character. More... | |
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Sprite | backroundImage |
Basic background image. More... | |
Additional Inherited Members | |
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Texture | background |
RenderWindow | window |
string | title |
int | width |
int | height |
Class window support add character to user.
AddHeroe_Window::AddHeroe_Window | ( | int | idUser | ) |
Constructor window.
idUser | user's id |
AddHeroe_Window::~AddHeroe_Window | ( | ) |
Deconstructor window.
void AddHeroe_Window::Start | ( | ) |
Function start showing window with user creation new character.
Font AddHeroe_Window::arial |
Used font.
int AddHeroe_Window::choose |
Player selection witch class selected.
DBcontroler AddHeroe_Window::dbcontroler |
Data base controller.
int AddHeroe_Window::flaga |
Flag to selection class profession.
Sprite AddHeroe_Window::Logo_Button |
Button to validation add champion to user.
Text AddHeroe_Window::Name |
Name of new character.
string AddHeroe_Window::name |
Name of new character.
int AddHeroe_Window::profession |
Profession id.
RectangleShape AddHeroe_Window::rectangle_add |
Mouse click field to validate the data.
RectangleShape* AddHeroe_Window::rectangle_choose |
Mouse click field to check proffesion of character.
RectangleShape AddHeroe_Window::rectangle_name |
Mouse click field to enter user name character.
Window_Base AddHeroe_Window::window |
Base window class use to create window.