Class arena to representation graphic Window object Arena. More...
#include <Arena_Window.h>
Public Member Functions | |||||
Arena_Window (Champion *champ, int idUse) | |||||
Constructor Arena_Window
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~Arena_Window () | |||||
Destructor Class Arena_Windows. More... | |||||
void | Start () | ||||
Function Start to show graphic interface. More... | |||||
RectangleShape | getClickHeal () | ||||
Function return object type RectangleShape to show some graphics
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void | randMonster () | ||||
Function use to random monsters. More... | |||||
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Window_Base (String title, int width, int height, String backroundPath) | |||||
Constructor Class Window_Base. More... | |||||
Window_Base () | |||||
Default Constructor Class Window_Base. More... | |||||
~Window_Base () | |||||
Destructor Window_Base. More... | |||||
RenderWindow & | getWindows () | ||||
Function to get make window. More... | |||||
Additional Inherited Members | |
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Sprite | backroundImage |
Basic background image. More... | |
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Texture | background |
RenderWindow | window |
string | title |
int | width |
int | height |
Class arena to representation graphic Window object Arena.
Arena_Window::Arena_Window | ( | Champion * | champ, |
int | idUse | ||
) |
Constructor Arena_Window
Champ | - Object type Champion |
idUse | - Parameter type int to storage id User |
Arena_Window::~Arena_Window | ( | ) |
Destructor Class Arena_Windows.
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inline |
Function return object type RectangleShape to show some graphics
Champ | - Object type Champion |
idUse | - Parameter type int to storage id User |
void Arena_Window::randMonster | ( | ) |
Function use to random monsters.
void Arena_Window::Start | ( | ) |
Function Start to show graphic interface.