Class support fighting between player vs monster or player vs player. More...
#include <Fight.h>
Public Member Functions | |||||
Fight () | |||||
Default constructor class Fight. More... | |||||
Fight (Champion *c1, Champion *c2) | |||||
Constructor Class Fight
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~Fight () | |||||
Destructor class Fight. More... | |||||
void | heal (const Champion *const champ) | ||||
Function set health. More... | |||||
void | startFigft () | ||||
Function starts fight between characters. More... | |||||
string | getChamp1 () | ||||
Get health from first character. More... | |||||
string | getChamp2 () | ||||
Get health from second character. More... | |||||
Friends | |
std::ostream & | operator<< (std::ostream &out, const Fight &p) |
Class support fighting between player vs monster or player vs player.
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Default constructor class Fight.
Constructor Class Fight
c1 | - pointer to first character |
c2 | - pointer of second character |
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Destructor class Fight.
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Get health from first character.
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Get health from second character.
void Fight::heal | ( | const Champion *const | champ | ) |
Function set health.
champ | - Basic helth champion |
void Fight::startFigft | ( | ) |
Function starts fight between characters.
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friend |