Class Menu represent window Menu inherit Window_Base. More...
#include <Menu.h>
Public Member Functions | |
| Menu () | |
| Defalut Constructor Menu. More... | |
| Menu (String, int, int, String, int idUser) | |
| Constructor Menu. More... | |
| ~Menu () | |
| Destructor Menu. More... | |
| void | Start () |
| Function start showing a graphic interface. More... | |
Public Member Functions inherited from Window_Base | |
| Window_Base (String title, int width, int height, String backroundPath) | |
| Constructor Class Window_Base. More... | |
| Window_Base () | |
| Default Constructor Class Window_Base. More... | |
| ~Window_Base () | |
| Destructor Window_Base. More... | |
| RenderWindow & | getWindows () |
| Function to get make window. More... | |
Public Attributes | |
| Sprite | backroundTable |
| Object Sprite use to show table. More... | |
| Texture | backgroundTab |
| Object Texture use to load image. More... | |
| Window_Base | window |
| Object a base window class use to create window. More... | |
| string | title |
| Values use to keep name widow. More... | |
| int | width |
| Width windows. More... | |
| int | height |
| Height window. More... | |
| Texture | background |
| Texture use to load backround image. More... | |
| Sprite | backroundImage |
| Sprite use to showing a background. More... | |
| Button | buttonStart |
| Object buttton to create and show button. More... | |
| Button | buttonExit |
| Object buttton to create and show button. More... | |
| DBcontroler | dbcontroler |
| Object class DBController use to connect a database. More... | |
| MYSQL_RES * | res |
| Object use to hold a database get value. More... | |
| MYSQL_ROW | row |
| Object hold a row witch data get with database. More... | |
| Font | arial |
| Value Font to load a font. More... | |
| Text ** | Text_Data |
| Dynamic value Text to show a chammpion in table . More... | |
| int | choose |
| Value to hold a choose. More... | |
| int | size |
| Value hold count a champion get a database. More... | |
| RectangleShape * | rectangle_choose |
| Object use to check who row table is click. More... | |
| RectangleShape | add_b |
| Object use to check if button add is click. More... | |
| RectangleShape | delete_b |
| Object use to check if button delete is click. More... | |
Public Attributes inherited from Window_Base | |
| Sprite | backroundImage |
| Basic background image. More... | |
Additional Inherited Members | |
Protected Attributes inherited from Window_Base | |
| Texture | background |
| RenderWindow | window |
| string | title |
| int | width |
| int | height |
Class Menu represent window Menu inherit Window_Base.
| Menu::Menu | ( | ) |
Defalut Constructor Menu.
| Menu::Menu | ( | String | title, |
| int | width, | ||
| int | height, | ||
| String | backroundPath, | ||
| int | idUser | ||
| ) |
Constructor Menu.
| String | - Title window |
| int | - Wifth window |
| int | - Height window |
| String | - Path to backgrand image |
| idUser | - Value hold in User a database |
| Menu::~Menu | ( | ) |
Destructor Menu.
| void Menu::Start | ( | ) |
Function start showing a graphic interface.
| RectangleShape Menu::add_b |
Object use to check if button add is click.
| Font Menu::arial |
Value Font to load a font.
| Texture Menu::background |
Texture use to load backround image.
| Texture Menu::backgroundTab |
Object Texture use to load image.
| Sprite Menu::backroundImage |
Sprite use to showing a background.
| Sprite Menu::backroundTable |
Object Sprite use to show table.
| Button Menu::buttonExit |
Object buttton to create and show button.
| Button Menu::buttonStart |
Object buttton to create and show button.
| int Menu::choose |
Value to hold a choose.
| DBcontroler Menu::dbcontroler |
Object class DBController use to connect a database.
| RectangleShape Menu::delete_b |
Object use to check if button delete is click.
| int Menu::height |
Height window.
| RectangleShape* Menu::rectangle_choose |
Object use to check who row table is click.
| MYSQL_RES* Menu::res |
Object use to hold a database get value.
| MYSQL_ROW Menu::row |
Object hold a row witch data get with database.
| int Menu::size |
Value hold count a champion get a database.
| Text** Menu::Text_Data |
Dynamic value Text to show a chammpion in table .
| string Menu::title |
Values use to keep name widow.
| int Menu::width |
Width windows.
| Window_Base Menu::window |
Object a base window class use to create window.