Class shop to representation graphic Window object shop. More...
#include <Shop_Windows.h>
Public Member Functions | |
| Shop_Windows (Champion *champ, int idUse) | |
| Constructor Class Shop_Windows. More... | |
| ~Shop_Windows () | |
| Destructor Shop_Windows. More... | |
| void | Start () |
| Function start showing window. More... | |
| bool | moneycheck (int money) |
| Function checks if the character has enough cash. More... | |
Public Member Functions inherited from Window_Base | |
| Window_Base (String title, int width, int height, String backroundPath) | |
| Constructor Class Window_Base. More... | |
| Window_Base () | |
| Default Constructor Class Window_Base. More... | |
| ~Window_Base () | |
| Destructor Window_Base. More... | |
| RenderWindow & | getWindows () |
| Function to get make window. More... | |
Additional Inherited Members | |
Public Attributes inherited from Window_Base | |
| Sprite | backroundImage |
| Basic background image. More... | |
Protected Attributes inherited from Window_Base | |
| Texture | background |
| RenderWindow | window |
| string | title |
| int | width |
| int | height |
Class shop to representation graphic Window object shop.
| Shop_Windows::Shop_Windows | ( | Champion * | champ, |
| int | idUse | ||
| ) |
Constructor Class Shop_Windows.
| champ | - character witch enter to window |
| idUse | - user's id |
| Shop_Windows::~Shop_Windows | ( | ) |
Destructor Shop_Windows.
| bool Shop_Windows::moneycheck | ( | int | money | ) |
Function checks if the character has enough cash.
| money | - the money held by character |
| void Shop_Windows::Start | ( | ) |
Function start showing window.