Class to representation graphic Window object Fight betwen players. More...
#include <RestaurantFight_Window.h>
Public Member Functions | |||||||
| RestaurantFight_Window (Champion *champ, Champion *opon, int id) | |||||||
Constructor RestaurantFight_Window
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| ~RestaurantFight_Window () | |||||||
| Destructor Class RestaurantFight_Window. More... | |||||||
| void | Start () | ||||||
| Function start showing RestaurantFight_Window and fight between players. More... | |||||||
Public Member Functions inherited from Window_Base | |||||||
| Window_Base (String title, int width, int height, String backroundPath) | |||||||
| Constructor Class Window_Base. More... | |||||||
| Window_Base () | |||||||
| Default Constructor Class Window_Base. More... | |||||||
| ~Window_Base () | |||||||
| Destructor Window_Base. More... | |||||||
| RenderWindow & | getWindows () | ||||||
| Function to get make window. More... | |||||||
Additional Inherited Members | |
Public Attributes inherited from Window_Base | |
| Sprite | backroundImage |
| Basic background image. More... | |
Protected Attributes inherited from Window_Base | |
| Texture | background |
| RenderWindow | window |
| string | title |
| int | width |
| int | height |
Class to representation graphic Window object Fight betwen players.
Constructor RestaurantFight_Window
| champ | - Player's character |
| opon | - Selected opponent |
| id | - User's id |
| RestaurantFight_Window::~RestaurantFight_Window | ( | ) |
Destructor Class RestaurantFight_Window.
| void RestaurantFight_Window::Start | ( | ) |
Function start showing RestaurantFight_Window and fight between players.