Class to representation graphic Window object Fight betwen players. More...
#include <RestaurantFight_Window.h>
Public Member Functions | |||||||
RestaurantFight_Window (Champion *champ, Champion *opon, int id) | |||||||
Constructor RestaurantFight_Window
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~RestaurantFight_Window () | |||||||
Destructor Class RestaurantFight_Window. More... | |||||||
void | Start () | ||||||
Function start showing RestaurantFight_Window and fight between players. More... | |||||||
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Window_Base (String title, int width, int height, String backroundPath) | |||||||
Constructor Class Window_Base. More... | |||||||
Window_Base () | |||||||
Default Constructor Class Window_Base. More... | |||||||
~Window_Base () | |||||||
Destructor Window_Base. More... | |||||||
RenderWindow & | getWindows () | ||||||
Function to get make window. More... | |||||||
Additional Inherited Members | |
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Sprite | backroundImage |
Basic background image. More... | |
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Texture | background |
RenderWindow | window |
string | title |
int | width |
int | height |
Class to representation graphic Window object Fight betwen players.
Constructor RestaurantFight_Window
champ | - Player's character |
opon | - Selected opponent |
id | - User's id |
RestaurantFight_Window::~RestaurantFight_Window | ( | ) |
Destructor Class RestaurantFight_Window.
void RestaurantFight_Window::Start | ( | ) |
Function start showing RestaurantFight_Window and fight between players.